Markov random field (MRF) is a well known model for the generation of textures in the field of computer graphics. However, the estimation of its parameter is quite difficult in many cases. A new algorithm for the synthesis of textures is proposed, based on image pyramids and self-organizing maps. This procedure avoids the explicit computation of the MRF parameters. Preliminary results support the appropriateness of this new approach.


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    Title :

    Texture synthesis using image pyramids and self-organizing maps


    Contributors:


    Publication date :

    2001-01-01


    Size :

    620084 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



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