This paper describes the use of 3D sound as a wayfinding tool in virtual environments. We present the design of a study and a pilot evaluation of the use of spatial sound as a wayfinding cue on navigation in virtual environments. A pilot study with four participants offered insights suggesting that auditory cues may have the potential to help users perform wayfinding tasks in a virtual mall environment faster and more accurately than in an environment without auditory cues.


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    Title :

    Wayfinding by auditory cues in virtual environments


    Contributors:

    Published in:

    Publication date :

    2015-03-01


    Size :

    1169235 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



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