In the recent past, fragment matching has been treated in two different approaches, one using curve matching methods and one that compares whole surfaces or volumes, depending on the nature of the broken artefacts. Presented here is a fast, unified method that combines curve matching techniques with a surface matching algorithm to estimate the positioning and respective matching error for the joining of three-dimensional fragmented objects. Combining both aspects of fragment matching, essentially eliminates most of the ambiguities present in each one of the matching problem categories and helps provide more accurate results with low computational cost.


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    Title :

    Fast Fragment Assemblage Using Boundary Line and Surface Matching


    Contributors:


    Publication date :

    2003-06-01


    Size :

    1218751 byte





    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



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