Deep reinforcement learning (DRL) frameworks have shown their remarkable effectiveness in learning navigation policy for the mobile robot navigating in a human crowded environment. Moreover, attention mechanisms coupled with DRL allows the robot to identify neighbors with different level of influence and incorporate them into the robot’s decision. However, as the crowd density increases, attention mechanisms may fail to identify critical neighbors which can lead to significant drops in navigation efficiency. In this work, we aim to address this limitation by encoding both human-human and human-robot interaction using a special class of Graph Convolutional Networks (GCN) known as Message-Passing GCN (MP-GCN). In contrast to existing methods, where attention between robot and humans are encoded uniformly, the proposed approach named MP-GatedGCN-RL encodes asymmetric interactions using the combination of novel message-passing function and edge-wise gating mechanisms. We evaluate our approach on the simulated environments of ETH/UCY pedestrians datasets consisting of different scenarios like collision avoidance, group forming, diverging, crossing, and so on. Experimental results demonstrate that our proposed method outperforms the conventional benchmark dynamic avoidance method ORCA with a 20.6% increase in success rate and a 9.1% reduction in navigation time. Moreover, we also achieve a 5.5% enhancement in success rate compared to other state-of-the-art DRL-based methods without any additional labeled expert data nor prior supervised learning.


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    Title :

    Learning Relation in Crowd Using Gated Graph Convolutional Networks for DRL-Based Robot Navigation


    Contributors:


    Publication date :

    2024-06-01


    Size :

    2064434 byte




    Type of media :

    Article (Journal)


    Type of material :

    Electronic Resource


    Language :

    English



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