We describe an efficient hidden-line removal method which is based on the general Z-buffer hidden-surface removal algorithm. This method can be used for effective visualization of three-dimensional wire-frame modelled objects, especially on computers where the Z-buffer algorithm is provided at either hardware or software level. This algorithm has been applied successfully to our human face modelling system.<>
An efficient hidden-line removal method based on Z-buffer algorithm
Proceedings of 1st International Conference on Image Processing ; 1 ; 657-660 vol.1
1994-01-01
326691 byte
Conference paper
Electronic Resource
English
An Efficient Hidden-Line Removal Method Based on Z-Buffer Algorithm
British Library Conference Proceedings | 1994
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Efficient Architectures for Hidden Surface Removal
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