Gait disorders and their resultant adverse effects are a major health problem. The aim of this retrospective analysis was to explore the efficacy of a 5-week VR clinical service to improve gait and mobility in subjects with a history of falls, mobility or stability dysfunction. 60 subjects received 15 sessions (3/week) of progressive intensive treadmill training while negotiating virtual obstacles. Significant improvements were observed in performance-based measures and endurance after completing the program. Treadmill training with VR appear to be an effective clinical tool. As a combined approach, this training may lead to further improvements in cognitive and functional aspects.
Clinical experience using a 5 week treadmill training program with virtual reality to enhance gait
2013-08-01
497810 byte
Conference paper
Electronic Resource
English
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