This paper presents two ways to make solid modelling, defining the solid surface as a trajectory of a particle. The first one implements an existing method, where the trajectory of a particle is seen as a rational Bezier curve, so a dual quaternionic parametrization of mentioned trajectory is done. In the second one an original method based on a quaternionic representation of a Simple Harmonic Motion is presented. Then the main idea is to pick a surface given by regularly distributed data and be able to reproduce it carving it in some material.


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    Title :

    Building Solids Using Quaternions


    Contributors:


    Publication date :

    2008-05-01


    Size :

    663706 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English





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