The evaluation of users’ experiences in virtual environments is an important task for researchers in the fields of human-computer interaction and extended reality. It can be used to understand and enhance the quality of users’ mediated interactions and communications. In a constantly evolving world, where people are growing with technology, it is important to understand, evaluate and enhance the use of immersive media. In the research agenda of this Ph.D. thesis, the challenge of developing multi-user experiences in virtual environments and setting evaluation metrics for researchers are considered. This Ph.D. thesis showcases an interest in how to enhance trust formation in media-based social environments. The findings of this Ph.D. are expected to help create new open-source tools to facilitate the understanding of individuals and groups in extended reality applications.


    Access

    Download


    Export, share and cite



    Title :

    Evaluation of Media-Based Social Interactions in Virtual Environments


    Contributors:

    Publication date :

    2023-08-29


    Remarks:

    In: Proceedings of the 2023 ACM International Conference on Interactive Media Experiences. (pp. pp. 419-422). Association for Computing Machinery (ACM): Nantes, France. (2023)


    Type of media :

    Paper


    Type of material :

    Electronic Resource


    Language :

    English



    Classification :

    DDC:    629



    Tangible interactions in Virtual Reality environments

    Sirizzotti, Matteo / Guercio, Simone / Lampus, Flavio et al. | TIBKAT | 2020

    Free access

    Evaluation of Pseudo-Haptic Interactions with Soft Objects in Virtual Environments

    Li, M / Sareh, S / Xu, G et al. | BASE | 2016

    Free access

    Evaluation of pseudo-haptic interactions with soft objects in virtual environments

    Li, Min / Sareh, Sina / Xu, Guanghua et al. | BASE | 2016

    Free access