Recent developments in key technologies like 5G, Augmented and Virtual Reality (VR) and Tactile Internet result into new possibilities for communication. Particularly, these key digital technologies can enable remote communication, collaboration and participation in remote experiences. In this demo, we work towards 6-DoF photorealistic shared experiences by introducing a multi-view multisensor capture end-to-end system. Our proposed system acts as a baseline end-to-end system for capture, transmission and rendering of volumetric video of user representations. To handle multi-view video processing in a scalable way, we introduce a Multi-point Control Unit (MCU) to shift processing from end devices into the cloud. MCUs are commonly used to bridge videoconferencing connections, and we design and deploy a VR-ready MCU to reduce both upload bandwidth and end-device processing requirements. In our demo, we focus on a remote meeting use case where multiple people can sit around a table to communicate in a shared VR environment
Multi-sensor capture and network processing for virtual reality conferencing
2019-06-21
Conference paper
Electronic Resource
English
DDC: | 629 |
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