Playing the game of Ping-Pong is a challenge to human abilities since it requires developing skills, such as fast reaction capabilities, precision of movement and high speed mental responses. These processes include the utilization of seven DOF of the human arm, and translational movements through the legs, torso, and other extremities of the body, which are used for developing different game strategies or simply imposing movements that affect the ball such as spinning movements. Computationally, Ping-Pong requires a huge quantity of joints and visual information to be processed and analysed, something which really represents a challenge for a robot. In addition, in order for a robot to develop the task mechanically, it requires a large and dexterous workspace, and good dynamic capacities. Although there are commercial robots that are able to play Ping-Pong, the game is still an open task, where there are problems to be solved and simplified. All robotic Ping-Pong players cited in the bibliography used at least four DOF to hit the ball. In this paper, a spherical bat mounted on a 3-DOF parallel robot is proposed. The spherical bat is used to drive the trajectory of a Ping-Pong ball.© 2014 The Author(s). ; The authors would like to thank the following institutions for their financial support: Universidad Politécnica de Madrid in Madrid Spain; Universidad Aeronáutica de Querétaro, in Queretaro Mexico; and Universidad Nacional de San Juan in San Juan, Argentina. This work was supported by the Ministerio de Ciencia e Innovación of the Spanish Government under Project DPI2010-20863 and the Comunidad de Madrid under Project S2009/DPI-1559. ; DPI2010-20863 ; Peer Reviewed
Using a 3DOF parallel robot and a spherical bat to hit a ping-pong ball
2014-01-01
doi:10.5772/58526
Article (Journal)
Electronic Resource
English
DDC: | 629 |
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