In this paper we present a child-robot interaction pilot study, focusing on recognizing and labelling emotions displayed by a humanoid robot. ZECA (Zeno Engaging Children with Autism) has a special skin covering its face which allows the display of facial expressions representing five emotions: joy, sadness, fear, anger, and surprise. These facial expressions were used in two different game scenarios, involving imitation and storytelling activities. The goal of these scenarios is to help the child acquire knowledge about different emotions and to improve their skill in recognizing them. The results show that these scenarios are appropriate for the goal established for this study, and positive behaviours concerning non-verbal communication were observed. This exploratory study demonstrated the possible positive outcomes this child-robot interaction can produce and highlighted the issues regarding data collection and their analysis that will inform future studies. ; This work has been supported by FCT Fundação para a Ciência e Tecnologia in the scope of the project: PEst-OE/EEI/UI0319/2014. The authors are grateful to the Portuguese Foundation (FCT) for the R&D project RIPD/ADA/109407/2009 and SFRH/BD/71600/2010 scholarship. ; info:eu-repo/semantics/publishedVersion
A pilot study using imitation and storytelling scenarios as activities for labelling emotions by children with autism using a humanoid robot
2014-01-01
Conference paper
Electronic Resource
English
DDC: | 629 |
IEEE | 2014
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