I argue that virtual reality (VR) documentaries mandate that users employ a fictional attitude toward their presence in a virtual environment (VE) for the purpose of engaging with nonfictional content. The most salient feature of VR is that VR users typically feel as though their bodies were present in a VE. This paper explores presence in VR as a perceptual illusion facilitated by certain technological features. Drawing on Kendall Walton’s concept of fiction, I argue that the illusion of presence in VR also requires a fictional attitude that VR users employ when imagining themselves in a VE. In the case of VR documentaries, while users’ attitude in regards to the feeling of presence is best characterized as make-belief, they nevertheless employ an attitude of belief in regards to the content of the documentary and accept this content as nonfictional. ; Publisher PDF ; Peer reviewed
Virtual reality documentaries and the illusion of presence
2021-05-17
Article (Journal)
Electronic Resource
English
Virtual reality , Nonfiction , Fiction , Documentary , Presence , Illusion , PN1990 Broadcasting , T-NDAS , PN1990
DDC: | 629 |
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