Our pilot study investigated the feasibility of using virtual reality in peadiatric oncology centres. Results pointed to the positive psychological effects of virtual reality in paediatric oncology and it was well-integrated into hospital's life. Our second research aims to investigate our specific developed VR game impact compare with a standard VR game. Our participants are 12-18 years old children who get intravenous chemotherapy treatment and suffer from oncology disease. The most common types of disease among the participants: acute lymphoblastic leukaemia, Hodgkin lymphoma and osteosarcoma. We measure physical (electrodermal activity and heart rate variability) and psychological (STAI-Y) variables. During the statistical analysis we will use linear mixed modelling. We expect that our specific game can maximalise the wanted effect of virtual reality. Changelog: Version 0.1 - 02SEVR.zip - Available documents in Hungarian language. Versions 0.2 - 02SEVR_ver02.zip - Updated readme.rtf with the new description. Protocols translated to English language. ; There are documents in English and Hungarian also.
The impact of virtual reality on pediatric oncology patients
2021-02-09
Miscellaneous
Electronic Resource
English
DDC: | 629 |
Pediatric Oncology Telemedicine Project
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