Most contemporary Virtual Reality (VR) experiences are made for standing users. However, when a user is lying down---either by choice or necessity---it is unclear how they can walk around, dodge obstacles, or grab distant objects. We rotate the virtual coordinate space to study the movement requirements and user experience of using VR while lying down. Fourteen experienced VR users engage with various popular VR applications for 40 minutes in a study using a think-aloud protocol and semi-structured interviews. Thematic analysis of captured videos and interviews reveals that using VR while lying down is comfortable and usable and that the virtual perspective produces a potent illusion of standing up. However, commonplace movements in VR are surprisingly difficult when lying down, and using alternative interactions is fatiguing and hampers performance. To conclude, we discuss design opportunities to tackle the most significant challenges and to create new experiences.


    Access

    Download


    Export, share and cite



    Title :

    Towards a Bedder Future:A Study of Using Virtual Reality while Lying Down


    Contributors:

    Publication date :

    2023-01-01


    Remarks:

    van Gemert , T , Hornbæk , K , Knibbe , J & Bergström , J 2023 , Towards a Bedder Future : A Study of Using Virtual Reality while Lying Down . in CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, Proceedings . , 872 , Association for Computing Machinery, Inc , pp. 1-18 , The 2023 CHI Conference on Human Factors in Computing Systems , Hamburg , Hamburg , Germany , 23/04/2023 . https://doi.org/10.1145/3544548.3580963



    Type of media :

    Article (Journal)


    Type of material :

    Electronic Resource


    Language :

    English



    Classification :

    DDC:    629



    Towards Virtual Reality by Computational Physics

    Miyata, Hideaki | Online Contents | 2003


    Towards Virtual Reality by Computational Physics

    Miyata, Hideaki / University of Tokyo / Dept. of Env. and ocean eng. | Taylor & Francis Verlag | 2003



    Towards magnetoencephalography in a virtual reality environment

    Roberts, G / Holmes, N / Alexander, N et al. | BASE | 2019

    Free access

    USING VIRTUAL REALITY TOWARDS STUDENTS’ SCIENTIFIC ATTITUDE IN CHEMICAL BONDING

    Astuti, Tiwi Nur / Sugiyarto, Kristian Handoyo / Ikhsan, Jaslin | BASE | 2019

    Free access