Proceedings of the International Conference on Electronics and Information Engineering, 2010, v. 2, p. 314-318 ; Peer-to-peer (P2P) architectures have become popular for designing scalable virtual environments (VEs) in recent years. However, one question that remains is whether a single overlay can be flexible enough to support different types of VEs. We present S-VON, a P2P overlay that attempts this goal by providing spatial publish / subscribe (SPS) services. Besides flexibility, S-VON also aims to be practical and efficient by utilizing super-peers and considering the physical topology (i.e., network distance) to reduce latencies. Our simulations show that super-peers provide a unique design space where both bandwidth usage and latencies can be effectively reduced, such that even a crowded Second Life region can be hosted with residential ADSL. © 2010 IEEE. ; published_or_final_version
A spatial publish subscribe overlay for massively multiuser virtual environments
2010-01-01
Conference paper
Electronic Resource
English
DDC: | 629 |
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