Technology is advancing rapidly in virtual reality (VR) and sensors, gathering feedback from our body and the environment we are interacting in. Combining the two technologies gives us the opportunity to create personalized and reactive immersive environments. These environments can be used e.g. for training in dangerous situations (e.g. fire, crashes, etc), or to improve skills with less distraction than regular natural environments would have. The pilot study described in this thesis puts an athlete who is rowing on a stationary rowing machine into a virtual environment. The VR takes movement from several sensors of the ergo-meter and displays those in VR. In addition, metrics on technique are being derived from the sensor data and physiological data. All this is used to investigate if, and to which extent, VR may improve the technical skills of the athlete during the complex sport of rowing. Furthermore, athletes are giving subjective feedback about their experience comparing a standard rowing workout, with the workout using VR. First results indicate better performance and an enhanced experience by the athlete.


    Access

    Download


    Export, share and cite



    Title :

    Using Virtual Reality to increase technical performance during rowing workouts



    Publication date :

    2018-04-30


    Type of media :

    Theses


    Type of material :

    Electronic Resource


    Language :

    English



    Classification :

    DDC:    629





    Rowing force and rowing performance monitoring device

    DONOHOE THOMAS J | European Patent Office | 2018

    Free access

    ROWING FORCE AND ROWING PERFORMANCE MONITORING DEVICE

    DONOHOE THOMAS J | European Patent Office | 2016

    Free access

    ROWING BOAT

    ROSETTI GIOVANNI | European Patent Office | 2018

    Free access

    ROWING BOAT

    ROSETTI GIOVANNI | European Patent Office | 2020

    Free access