"Computer technologie have been adapted to reinforce existing learning theories and to promote new approaches to learning. A growing trend towards the adoption of the Internet as a vehicle for course delivery is observed. This paper attempts to identify some of the advancement in Internet technologies and educational pedagogy that could be deployed in Business education, such as the opportunity and incentives for existing business simulation system in standalone mode (in DOS or Windows format) to adopt a web-based or web-hybrid model. In addition, collaborative virtual environments (CVEs) such as online forum and chats, and 3D Multi-User Virtual Environments (MUVEs) for learning are introduced and discussed for potential of integration with business simulation systems / games to provide a fun, game-like and authentic-task oriented approach system for teaching and learning "


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    Title :

    Educational Perspective of Collaborative Virtual Communication and Multi-User Virtual Environments for Business Simulations


    Contributors:

    Publication date :

    2014-02-24


    Remarks:

    Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference; Vol. 32 (2005): Developments in Business Simulation and Experiential Learning


    Type of media :

    Article (Journal)


    Type of material :

    Electronic Resource


    Language :

    English


    Classification :

    DDC:    629