Ship waves are essential in three-dimensional simulation of ship navigation. But previous simulation-drivers don't have this module. This article uses the Kelvin arithmetic as the core algorithm of particles system simulation, builds the particles system model by OpenGL, and embeds the OpenGL statements to the OpenSceneGraph(OSG), to achieve ship waves simulation based on OSG.
Ship Waves Simulation Based on OSG
Third International Conference on Transportation Engineering (ICTE) ; 2011 ; Chengdu, China
ICTE 2011 ; 428-433
2011-07-13
Conference paper
Electronic Resource
English
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