This paper discusses a three-player conflict in which a missile intercepts a target while avoiding a defender launched by the target, all having bounded controls. Unlike linearized kinematics, the present approach adopts full three-dimensional vector kinematics suitable for an exoatmospheric engagement. In particular, time to go is calculated using a recently developed, game theoretic nonlinear feedback equation, leading to a guaranteed miss strategy and to simple sufficient conditions for the missile to intercept the target while avoiding the defender.


    Access

    Check access

    Check availability in my library

    Order at Subito €


    Export, share and cite



    Title :

    Vector Guidance Approach to Three-Player Conflict in Exoatmospheric Interception


    Contributors:

    Published in:

    Publication date :

    2015-03-17


    Size :

    17 pages




    Type of media :

    Article (Journal)


    Type of material :

    Electronic Resource


    Language :

    English