We propose a method for navigating a car-like vehicle within an unstructured environment. Path planning is posed as a graph search problem. The search graph is set up in a way that implies derivation of a feed forward term for a downstream closed loop controller. An informed search algorithm is used that is guided by a heuristic cost function that accounts for both kinematic constraints of the vehicle and the topology of the vehicle’s free space. Configuration space obstacles are computed from an obstacle map acquired from a high definition laser range scanner and search is restricted to the collision free subset of the configuration space. The algorithm allows for solving all of the following problems: Precise parking maneuvers, narrow turns, long distance navigation. The system has been used sucessfully on board the autonomous car ANNIEWAY in the DARPA Urban Challenge competition of 2007.
Navigating car-like robots in unstructured environments using an obstacle sensitive cost function
2008 IEEE Intelligent Vehicles Symposium ; 787-791
2008-06-01
1160924 byte
Aufsatz (Konferenz)
Elektronische Ressource
Englisch
Navigating Car-Like Robots in Unstructured Environments Using an Obstacle Sensitive Cost Function
British Library Conference Proceedings | 2008
|Obstacle Avoidance for Unmanned Ground Vehicles in Unstructured Environments AIAA Paper
British Library Conference Proceedings | 2007
|