We present results of a user study in which we compared three interaction methods for manipulating deformable objects in immersive virtual environments. The task was to control a virtual robot hand removing a thin foil cover from a satellite in an on-orbit servicing training simulator. The lack of haptic feedback placed a high challenge on the user when trying to apply the right force for grasping the foil without losing grip or damaging it. We compared the intuitiveness and effectiveness of using a tracked joystick, finger distance measurement, and a novel prototype enabling direct force input through pinching.
Comparing three interaction methods for manipulating thin deformable virtual objects
IEEE Virtual Reality, 2012 ; 139-140
2012-03-04
Aufsatz (Konferenz)
Elektronische Ressource
Englisch
Short Paper: Towards Interacting with Force-Sensitive Thin Deformable Virtual Objects
Deutsches Zentrum für Luft- und Raumfahrt (DLR) | 2012
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