1–17 of 17 hits
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    Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA

    Free access
    Pratticò, Filippo Gabriele / Lamberti, Fabrizio | BASE | 2021
    Contributors: Lamberti, Fabrizio

    Comparing technologies for conveying emotions through realistic avatars in virtual reality-based metaverse experiences

    Free access
    Visconti, Alessandro / Calandra, Davide / Lamberti, Fabrizio | BASE | 2023
    Contributors: Lamberti, Fabrizio

    Special Section on Emerging and Impacting Trends on Computer Arithmetic

    Free access
    Joldes, Mioara / Lamberti, Fabrizio / Nannarelli, Alberto | BASE | 2021

    Robust robot tracking for next-generation collaborative robotics-based gaming environments

    Free access
    PIUMATTI, GIOVANNI / LAMBERTI, FABRIZIO / SANNA, Andrea et al. | BASE | 2020
    Contributors: Lamberti, Fabrizio

    Improving Robustness of Infrared Target Tracking Algorithms Based on Template Matching

    Lamberti, Fabrizio / Sanna, Andrea / Paravati, Gianluca | IEEE | 2011

    AR-MoCap: Using augmented reality to support motion capture acting

    Free access
    Cannavo', Alberto / Pratticò, Filippo Gabriele / Bruno, Alberto et al. | BASE | 2023
    Contributors: Lamberti, Fabrizio

    Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks

    Free access
    Calandra, Davide / Pratticò, Filippo Gabriele / Fiorenza, Jacopo et al. | BASE | 2023
    Contributors: Lamberti, Fabrizio

    User perception of robot's role in floor projection-based Mixed-Reality robotic games

    Free access
    Prattico', FILIPPO GABRIELE / Cannavo', Alberto / Chen, Junchao et al. | BASE | 2019

    Integrating European Qualification Systems with OWL Ontologies

    Cubillos, Claudio / Lamberti, Fabrizio / Demartini, Claudio | IEEE | 2007

    Virtual character animations from human body motion by automatic direct and inverse kinematics-based mapping

    Free access
    SANNA, Andrea / LAMBERTI, FABRIZIO / PARAVATI, GIANLUCA et al. | BASE | 2015

    Mixed marker-based/marker-less visual odometry system for mobile robots

    Free access
    LAMBERTI, FABRIZIO / SANNA, Andrea / PARAVATI, GIANLUCA et al. | BASE | 2013
    Contributors: Lamberti, Fabrizio

    Human-robot interfaces for interactive receptionist systems and wayfinding applications

    Free access
    Federica Bazzano / Fabrizio Lamberti | BASE | 2018
    Contributors: Lamberti, Fabrizio

    Mixed-reality robotic games: Design guidelines for effective entertainment with consumer robots

    Free access
    Filippo Gabriele Pratticò / Fabrizio Lamberti | BASE | 2021
    Contributors: Lamberti, Fabrizio

    MIXO: Mixture of experts-based visual odometry for multicamera autonomous systems

    Free access
    Lia Morra / Andrea Biondo / Nicola Poerio et al. | BASE | 2023
    Contributors: Lamberti, Fabrizio

    Investigating tangible user interaction in mixed-reality robotic games

    Free access
    Filippo Gabriele Pratticò / Piero Baldo / Alberto Cannavò et al. | BASE | 2019
    Contributors: Lamberti, Fabrizio

    Mobile robot-based exergames for navigation training and vestibular rehabilitation

    Free access
    Fabrizio Lamberti / CANNAVO', ALBERTO / Paolo Pirone et al. | BASE | 2018
    Contributors: Lamberti, Fabrizio

    Building trust in autonomous vehicles: Role of virtual reality driving simulators in HMI design

    Free access
    Lia Morra / Fabrizio Lamberti / Filippo Gabriele Pratticò et al. | BASE | 2019
    Contributors: Lamberti, Fabrizio