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simulation
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title: Modeling and simulation technologies
A Full-Flight Simulator of the 1903 Wright Flyer
Analysis of Pilot Control Behavior During Balked Landing Maneuvers
An Innovative Optimal Control Approach for the Next Generation Simulator Motion Platform DESDEMONA
Are criteria for motion cueing and time delays possible?
Desdemona - Advanced disorientation trainer and (sustained-G) flight simulator
Design and Evaluation of Spherical Washout Algorithm for Desdemona Simulator
Development of a Pilot Model for the Manual Balked Landing Maneuver
Development of the Motion Perception Toolbox
Lessons Learnt from Experimental Test Plan Definition and Variability Analysis
Measuring the Contribution of the Neuromuscular System During a Pitch Control Task
Modeling human spatial orientation and motion perception
Objective Motion Fidelity Qualification in Flight Training Simulators
Pilot Model Development for the Manual Balked Landing Maneuvre
Pilot's Perception and Control Behavior During Simulated Take Off
Pre and Post Pilot Model Analysis Compared to Experimental Simulator Results.
Psychophysical thresholds associated with the simulation of linear acceleration
Revising Civil Simulator Standards - An Opportunity for Technological Pull
Simulated Decrab Maneuver: Evaluation with a Pilot Perception Model
Summary of the panel discussion on motion cueing requirements
The Effect of Simulator Motion on Pilot's Control Behavior for Helicoptor Yaw Tasks
The Human Visual System and its Role in Motion Perception
The Somatosensory System: Physiology and Models
Visual-Vestibular interaction in motion perception
Visual-vestibular interactions in the perception and control of aircraft motions by the pilot