Paving the way to e-services: Innovation through online games
Internal Control in Swedish Small and Medium Size Enterprises
The Activity-based Workspace Effect on Organisational Behaviour : A Case Study of Kognity
Selection factors for behavioral intention regarding electric vehicles in Norway
Visual Perception in Autonomous Vehicles ; Visuell uppfattning i autonoma fordon
Structure and relationships within global manufacturing virtual networks
Consistency and the core of multi-sided assignment markets
Animation of a High-Definition 2d Fighting Game Character
Study of collaborative management of supply chain in an IT environment
Express company’s vehicle routing optimization by multiple-dynamic saving algorithm
Inventory control policy of preventive lateral transshipment between retailers in multi periods
Governance models for robotic process automation: The case of Nordea Bank