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Virtual environments
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How academics and the public experienced immersive virtual reality for geo-education
How do atria affect navigation in multi-level museum environments?
How Interactions Shape the User Experience – a Mobile Virtual Reality User Study
How not to run into a wall : A comparative experiment of Movement in Virtual Reality
How we experience immersive virtual environments: the concept of presence and its measurement
HTC Vive as a Ground-Truth System for Anchor-Based Indoor Localization
HTC Vive as a Ground-Truth System for Anchor-Based Indoor Localization
Human centred design and evaluation of cabin interiors for business jet aircraft in virtual reality
Human perception-optimized planning for comfortable VR-based telepresence
Hybrid, multiresolution wires with massless frictional contacts
I'm a Giant: Walking in Large Virtual Environments at High Speed Gains
Imaginary Versus Virtual Loci: Evaluating the Memorization Accuracy in a Virtual Memory Palace
Immersion and Presence in Virtual Reality to Alleviate Anxiety Disorder
Immersive interconnected virtual and augmented reality : a 5G and IoT perspective
Immersive Virtual Reality and Virtual Embodiment for Pain Relief
Immersive Virtual Reality Applications in Schizophrenia Spectrum Therapy: A Systematic Review
Impact of Information Placement and User Representations in VR on Performance and Embodiment
IMPACT OF METAVERSE ECOSYSTEM ON DIGITAL MARKETING
Implementation and Impact of Virtual Reality on Survival Horror Games
Implementation of Open Source applications “Serious Game” for rehabilitation
Implementation of Virtual Reality in the Conceptual Design of a Tractor Trailer
In-car speed estimations with real, virtual, and no view
Influence of Narrative Elements on User Behaviour in Photorealistic Social VR
Information Requirements Analysis for Holonic Manufacturing Systems in a Virtual Environment
Inlevelse och interaktion i virtuella verkligheter
Insect optomotor experiments in the dark using virtual reality
Integration of Virtual Learning of Induction Machines for Undergraduates
Intelligent Open Data 3D Maps in a Collaborative Virtual World
Interaction techniques in virtual environments
Interactive 360-Degree Virtual Reality into eLearning Content Desig
INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS