A Visual-Inertial Hybrid Controller Approach to Improving Immersion in 3D Video Games
City knights:spatial realism and memorability of virtual game scenes in pervasive gameplay
Design and development of a virtual reality serious game with editable content
Designing a Basic Animation Moveset of a Playable Character for a 2D Side Scroller Game
From Paper to Online: Digitizing Card Based Co-creation of Games for Privacy Education
Game design as marketing: How game mechanics create demand for virtual goods