Advanced Gaze Visualizations for Three-dimensional Virtual Environments
Analysis of Scalability in Distributed Virtual Environments using the Application-layer Anycasting
Analysis of scalability in distributed virtual environments using the application-layer anycasting
Automatic generation of computer animated sequences based on human behaviour modelling
Some Considerations on the Design of a P2P Infrastructure for Massive Simulations
Virtual field trips in science: why students Would rather take them than leave them
VR Conferencing: communicating and collaborating in photo-realistic social immersive environments