1–50 of 56 hits
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    Rob van Leijsen. The Drone Chronicles 2001-2016

    Journal
    Leijsen, Rob van / Bader, Joerg / Nova, Nicolas et al. | SLUB | 2019

      Rob van Leijsen. The Drone Chronicles 2001-2016

      Catalogue
      Leijsen, Rob van / Bader, Joerg / Nova, Nicolas et al. | SLUB | 2019

      Rob van Leijsen. The Drone Chronicles 2001-2016

      Leijsen, Rob van / Bader, Joerg / Nova, Nicolas et al. | SLUB

    Image preprocessing for artistic robotic painting

    Free access
    Karimov A. / Kopets E. / Kolev G. et al. | BASE | 2021

    An Approach Towards Artistic Visualizations of Human Motion in Static Media Inspired by the Visual Arts

    Free access
    Anastasia Rigaki / Nikolaos Partarakis / Xenophon Zabulis et al. | BASE | 2021

    Der Lößnitzdackel ...

    Gröbner, Steffen | SLUB | 2013-2014

    Implementation and Impact of Virtual Reality on Survival Horror Games

    Free access
    Armanto, Hendrawan / Anthony, Gregorian / Pickerling, Pickerling | BASE | 2021

    Neural Auto-Curricula in Two-Player Zero-Sum Games

    Free access
    Feng, X / Slumbers, O / Wan, Z et al. | BASE | 2021

    Design of Gradual Contemporary Wayang Visual Character Indonesia For Sticker Chatting And Game Applications

    Free access
    Darmawan, James / Harnoko, Irwan | BASE | 2021

    From Paper to Online: Digitizing Card Based Co-creation of Games for Privacy Education

    Free access
    Jost, Patrick / Divitini, Monica | BASE | 2021

    Robots as Companions: What can we Learn from Servants and Companions in Literature, Theater, and Film?

    Free access
    Trappl, Robert / Krajewski, Markus / Ruttkay, Zsófia et al. | BASE | 2017

      Robots as Companions: What can we Learn from Servants and Companions in Literature, Theater, and Film?

      Free access
      Trappl, Robert / Krajewski, Markus / Ruttkay, Zsófia et al. | BASE | 2017

    Conceptual Design of COD-E Humanoid Robots

    Free access
    Anwar , Rusmadiah / Vermol, Verly Veto / Kamaruzaman, Muhamad Fairus | BASE | 2020

    PENGEMBANGAN GAME 3D “EVERPLANE” DENGAN LEAP MOTION

    Free access
    Isnanto, Galang Ihsan / Gunanto, Samuel Gandang / Atmani, Agnes Karina Pritha | BASE | 2019

    City knights:spatial realism and memorability of virtual game scenes in pervasive gameplay

    Free access
    Alavesa, P. (Paula) / Pakanen, M. (Minna) / Voroshilov, A. (Alexander) et al. | BASE | 2017

    Designing a Virtual Reality Psychological Game

    Free access
    Tran Duy, Hung | BASE | 2017

    Design with Virtual Reality in Mind

    Free access
    Augustsson, Linus | BASE | 2015

    Inlevelse och interaktion i virtuella verkligheter

    Free access
    Elebrink, Björn | BASE | 2014

    Memories of the Moon-Age

    Feireiss, Lukas | SLUB | 2015

    Universal Design for Virtual Worlds

    Free access
    Krueger, Alice / Ludwig, Ann / Ludwig, David | BASE | 2009

    Der Traum von der Reise zum Mond

    Feireiss, Lukas / Spector Books OHG | SLUB | 2015

    Game design as marketing: How game mechanics create demand for virtual goods

    Free access
    Hamari, Juho / Lehdonvirta, Vili | BASE | 2010

    Rädlichkeiten : Gegenstände und Gerät, am und ums Velociped

    Euhus, Walter / Festerling, Alfons | SLUB | 2001

    Smart Move : Fahrräder der Sammlung Embacher

    Kulturtransfer - Gesellschaft für Entwicklung und Vertrieb Kulturrelevanter Projekte und Produkte | SLUB | 2007

    Hermann Oberth : Vorkämpfer der Weltraumfahrt

    Hartl, Hans | TIBKAT | 1958

      Hermann Oberth : Vorkämpfer der Weltraumfahrt

      Hartl, Hans | GWLB - Gottfried Wilhelm Leibniz Bibliothek | 1958