This chapter contains sections titled:
Principles of Display Systems
Line Drawing
Character Generation
2D Graphics Operations
Textures
OpenGL®
Simulation of Aircraft Instruments
Simulation of EFIS Displays
Head‐up Displays
References
Aircraft Displays
2009-10-09
44 pages
Article/Chapter (Book)
Electronic Resource
English
aircraft displays , OpenGL and Silicon Graphics Incorporated (SGI) , aircraft instrument simulation , display system principles , framestore organization (colour display) , Bresenham's line drawing algorithm (floating point version) , vector‐generated character , aircraft displays and specialized computer graphics subset , aliasing at high resolution , EFIS display emulation ‐ practical option in simulator programs
Tema Archive | 1975
|CRT Displays for Business Aircraft
SAE Technical Papers | 1970
|