Based on the virtual simulation theory, we used three-dimensional modeling software to build modeling road facilities (vehicles, trees, street lights, etc.) for simulating the accident environment, and by using OpenGL technology, achieved reading, displaying and controlling the three-dimensional models. This dynamically realized the three-dimensional animated simulation of vehicle movement. Simultaneously we have calculated in progress the simulation of vehicle crash with the basic theory of automobile collision, vehicle collision model and the law of conservation of energy and momentum. Finally, we constructed a flexible platform for the simulation experiment. The platform is enabling to add and update road, trees, street lamps and house on the simulation environment dynamically, and has ability to analysis the traffic accident. This could give an assistant to the handling traffic accidents.


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    Title :

    Traffic Accident Reconstruction Technology Research



    Published in:

    Advanced Materials Research ; 756-759 ; 946-951


    Publication date :

    2013-09-18


    Size :

    6 pages




    Type of media :

    Article (Journal)


    Type of material :

    Electronic Resource


    Language :

    English




    Traffic Accident Reconstruction Technology Research

    Yang, Xiao-Long / Li, Ping / Lv, Tao et al. | Tema Archive | 2013


    Accident Research and Accident Reconstruction by the EES-Accident Reconstruction Method

    Zeidler,F. / Schreier,H.H. / Stadelmann,R. et al. | Automotive engineering | 1985


    Analysis of Traffic Accident Reconstruction Uncertainty

    Zhang, Lei / Li, Yi-bing | ASCE | 2008


    Accident Research and Accident Reconstruction by the EES-Accident Reconstruction Method

    Zeidler, F. / Schreier, H.-H. / Stadelmann, R. | SAE Technical Papers | 1985