Reusable product line software architectures and supporting components are the focus of an increasing number of software organizations attempting to reduce software costs. One essential attribute of a product line architecture is that it effectively isolates the logical, or static, aspects of the application from any product specific variations in the physical architecture or execution environment. A primary element of this isolation is hardware and low-level software (e.g., operating system) independence. This paper describes our experiences on developing object-oriented physical architectures for large scale reusable embedded systems, and on various ways that physical architecture attributes can be designed for flexibility without introducing volatility into the application architecture.


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    Title :

    Object-oriented real-time computing for reusable avionics software


    Contributors:
    Sharp, D.C. (author)


    Publication date :

    2001


    Size :

    8 Seiten, 20 Quellen




    Type of media :

    Conference paper


    Type of material :

    Print


    Language :

    English




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