Abstract Cars are becoming increasingly automated and intelligent and will soon be able to drive on their own. The new intelligent technology will mean that communication between driver and vehicle will and must change. However, much of the research in autonomous vehicle interaction still revolves around the traditional GU interfaces and modes. To open up the full potential of interactive possibilities and allow for the creation of interfaces that can enable effective and satisfactory communication between driver and vehicle, this paper will present and argue for a holistic framework to aid analysis and design of human – vehicle interaction. The framework is based on four types of interactive surfaces. The first is the explicitly designed interfaces of today, the second is the interior design of the vehicle as a whole, the third is the implicit information included in the vehicle’s movement pattern, and the fourth is the interactive technology brought into the vehicle. The framework focuses on the interaction related to the operation of the vehicle (not in-car entertainment) and on the vehicle information output.


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