This paper is about the use of avatars and maneuvering in virtual environments for simulation-based design ergonomics. An avatar is a digital human model driven by an instrumented human who is immersed in a virtual environment. A presentation on locomotion devices is followed by descriptions of various studies on maneuvering in a virtual environment by means of hand-held controls and body-mounted sensors, and a brief discussion on further studies and future technology such as I3VR – Intuitive Interactive Immersive Virtual Reality – a technology for interaction of two or more subjects in a wide space through the use of full body avatars and wireless data transmission.


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    Title :

    About Avatars and Maneuvering in Virtual Environments


    Additional title:

    Sae Technical Papers


    Contributors:

    Conference:

    2006 Digital Human Modeling for Design and Engineering Conference ; 2006



    Publication date :

    2006-07-04




    Type of media :

    Conference paper


    Type of material :

    Print


    Language :

    English




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