A game-theoretic approach based on the framework of transferable-utility cooperative games is developed to assess the reliability of transfer nodes in public transportation networks in the case of stochastic transfer times. A cooperative game is defined, whose model takes into account the public transportation system, the travel times, the transfers and the associated stochastic transfer times, and the users’ demand. The transfer stops are modeled as the players of such a game, and the Shapley value – a solution concept in cooperative game theory – is used to identify their centrality and relative importance. Theoretical properties of the model are analyzed. A two-level Monte Carlo approximation of the vector of Shapley values associated with the nodes is introduced, which is efficient and able to take into account the stochastic features of the transportation network. The performance of the algorithm is investigated, together with that of its distributed computing variation. The usefulness of the proposed approach for planners and policy makers is shown with a simple example and on a case study from the public transportation network of Auckland, New Zealand.


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    Title :

    A game-theoretic approach for reliability evaluation of public transportation transfers with stochastic features


    Contributors:


    Publication date :

    2022




    Type of media :

    Article (Journal)


    Type of material :

    Electronic Resource


    Language :

    Unknown






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