Virtual Assembly in a Semi-Immersive Environment
Validasi Gerakan Benda Terapung Menggunakan Metode Smoothed Particle Hydrodynamics
Using parallel computing for the display and simulation of the space debris environment
Traffic sign recognition using weighted multi-convolutional neural network
Traffic sign recognition using weighted multi‐convolutional neural network
SkyroadAR: An Augmented Reality System for UAVs Low-Altitude Public Air Route Visualization
Quadrotor UAV Indoor Localization Using Embedded Stereo Camera
Performance engineering for real and complex tall & skinny matrix multiplication kernels on GPUs
Parallel Computation of Wrench Model for Commutated Magnetically Levitated Planar Actuator
Nuclear fragmentation/dispersion modeling and simulation of hazardous near-Earth objects
Massive Graphical Processing Unit Parallelization for Multirotor Computational Fluid Dynamics
Implementing a GPU-based numerical algorithm for modelling dynamics of a high-speed train
GPU-accelerated computational tool for studying the effectiveness of asteroid disruption techniques
Fast spacecraft solar radiation pressure modeling by ray tracing on graphics processing unit
Efficient Reactive Obstacle Avoidance Using Spirals for Escape
Dynamic Machine Learning Global Optimization Algorithm and Its Application to Aerodynamics
Deep learning‐based real‐time fine‐grained pedestrian recognition using stream processing
Deep learning-based real-time fine-grained pedestrian recognition using stream processing
Autonomous Spacecraft Rendezvous Using Tube-Based Model Predictive Control: Design and Application
Analysis of accidental spacecraft break-up events in cislunar space
A GPU Implementation of Local Search Operators for Symmetric Travelling Salesman Problem
Acceleration of a 2D unsteady Euler solver with GPU on nested Cartesian grid
Accelerating the finite element method for calculating the full 2-body problem with CUDA