Tactical missiles have been in use since WWII and their guidance systems have progressively evolved from those employing proportional navigation (PN) and augmented proportional navigation (APN) to those employing optimal guidance (OG) and game theoretic guidance (GTG). This chapter focuses on the application of differential game theory to a two‐party game scenario, where the interceptor's objective is to intercept the target while the target's strategy is to avoid intercept. It presents the development of a 3‐D engagement kinematics model in state space form, and the formulation of the performance index and the solution of the GTG problem. Solutions of the matrix Riccati differential equation and the vector Riccati differential equation are considered along with the feedback implementation of the guidance law. The chapter also explores relationships between the OG and GTG and the conventional PN and APN guidance.
Differential Game Theory Applied to Two‐Party Missile Guidance Problem
2017-04-25
39 pages
Aufsatz/Kapitel (Buch)
Elektronische Ressource
Englisch
Intelligent 3-Party Game Theoretic Approach to Missile Guidance
British Library Conference Proceedings | 2012
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