This article gives a method about driving a virtual human by motion capture data in software Jack. Firstly simplify Jack's skeleton model according to the skeleton of capturing data BVH. Secondly set up an Euler angle rotation equation to mapping joint angles between BVH and Jack. Finally, program the method and give an example to show that it is available to improve Jacks human motion simulating by the human capturing data.


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    Titel :

    A Virtual Human's Driving Method Based on Motion Capture Data



    Erschienen in:

    Erscheinungsdatum :

    2013-06-27


    Format / Umfang :

    6 pages




    Medientyp :

    Aufsatz (Zeitschrift)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch




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