This paper presents the complete description of a non-iterative algorithm for the distributed component based simulation of the dynamics of multibodies. The simulation of well-partitioned systems has complexity O(N), where N is the total number of bodies. The algorithm was implemented in the Virtual Systems Developer (VSD) software. In contrast to other tools, this one maintains the object-oriented approach during the design and the simulation of models. Moreover an interface between VSD and a CAD tool like Autodesk Inventor was developed, where a 3D-car system was modeled. The simulation results of the car dynamics were verified in Simpack software.
Algorithm for component based simulation of multibody dynamics
Algorithmus zur komponentenbasierten Simulation der Dynamik von Mehrkörpersystemen
Technische Mechanik ; 26 , 2 ; 92-105
2006
14 Seiten, 6 Bilder, 10 Quellen
Aufsatz (Zeitschrift)
Englisch
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