This paper presents how the Virtual Reality (VR) technology and Computer Graphics (CG) is used nowadays by industry to reduce productions costs, minimize learning curve and eliminates hazard situations. Few examples of procedural training and VR simulators are being presented, as well as the usage of CG for military training and troops support.


    Zugriff

    Zugriff prüfen

    Verfügbarkeit in meiner Bibliothek prüfen

    Bestellung bei Subito €


    Exportieren, teilen und zitieren



    Titel :

    Virtual Reality Technology for Military and Industry Training Programs


    Weitere Titelangaben:

    Studies Comp.Intelligence


    Beteiligte:
    Nawrat, Aleksander (Herausgeber:in) / Kuś, Zygmunt (Herausgeber:in) / Koźlak, Marek (Autor:in) / Kurzeja, Antoni (Autor:in) / Nawrat, Aleksander (Autor:in)


    Erscheinungsdatum :

    2013-01-01


    Format / Umfang :

    8 pages





    Medientyp :

    Aufsatz/Kapitel (Buch)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch





    Virtual Reality Entertainment Technology Applied to Military Parachute Simulation Flight Training

    Hogue, J. / Allen, R. / Smith, R. et al. | British Library Conference Proceedings | 1997




    Virtual Reality Training

    Van Tassel, G. / International Shipping Federation | British Library Conference Proceedings | 1995