The material in Chap. 7 is concerned with the development of piloted flight simulators (FS) in the RCbS process. The FS is intended to create an illusion of reality for the crew, so that they are stimulated, react, and perform as if they were in the real aircraft. Achieving ‘sufficient’ realism is challenging and calls for a development and validation discipline matching that described for the FSM. With the pilot-in-the-loop, the term perceptual, or behavioural, fidelity is considered appropriate. The many factors contributing to perceptual fidelity are described.


    Zugriff

    Download


    Exportieren, teilen und zitieren



    Titel :

    Flight Simulator Development (Phase 2b)


    Weitere Titelangaben:

    Springer Aerospace Techn.


    Beteiligte:


    Erscheinungsdatum :

    14.04.2025


    Format / Umfang :

    18 pages





    Medientyp :

    Aufsatz/Kapitel (Buch)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch





    Flight Simulator Development in China

    Wang, X. R. / Peng, X. Y. / Feng, Q. | British Library Online Contents | 1992


    FLIGHT SIMULATOR

    KOMATSU SEIJI / MURATA YOSHIO / KOBAYASHI TAKUMI et al. | Europäisches Patentamt | 2023

    Freier Zugriff

    Flight Simulator

    V. G. Strelets / N. G. Fedorov / E. A. Maslyuk et al. | NTIS | 1969


    Development of a UAV Flight Simulator

    Relvas, A. / Almeida, A. / Mendes, J. | British Library Conference Proceedings | 2007


    FLIGHT MECHANICS SIMULATOR FOR ROTORCRAFT DEVELOPMENT

    Preatoni, M.L. / Ragazzi, A. / Ceruti, A. et al. | British Library Conference Proceedings | 2008