Abstract As part of the increasing complexity of today’s vehicle systems, the development departments of OEMs and suppliers constantly face new challenges. Traditional methods for development and application which are based on processes with real prototypes reach their limits here. In addition to an unreasonably high effort involved in the testing of all subsystems as well as the high costs that arise in this context, there are other, more fundamental difficulties. First, the lack of availability of real prototypes needs to be mentioned. This problem applies both to later stages within the development process in which prototypes are usually on hand as well as the number of available real prototypes that is simply too limited to ensure access for all development engineers at the required time. The interaction of the diverse range of subcomponents can only be tested sufficiently if all subsystems are available as real prototypes. However, according to the automotive systems engineering approach discussed here, systems should be tested within their networks and under realistic test conditions. The requirements for this can only be met if virtual prototypes can be used early in the development phase.


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    Titel :

    Automotive systems engineering – Enabled by virtual prototypes


    Beteiligte:
    Schmidt, Steffen (Autor:in) / Elbs, M. (Autor:in)


    Erscheinungsdatum :

    01.01.2018


    Format / Umfang :

    12 pages





    Medientyp :

    Aufsatz/Kapitel (Buch)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch




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