Stereoscopic animation is presented. The fundamentals behind the technology are shown to be rooted in common video hardware and software. The elements of programming for separating an animation into its components and creating three-dimensional frames are described in principle. The use of the technologyin sightlinequestions, distanceperception, occupant dynamics problems, and machine motion is discussed.


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    Titel :

    Stereoscopic Animation for Accident Reconstruction


    Weitere Titelangaben:

    Sae Technical Papers


    Beteiligte:

    Kongress:

    International Congress & Exposition ; 1993



    Erscheinungsdatum :

    1993-03-01




    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Print


    Sprache :

    Englisch




    Stereoscopic animation for accident reconstruction

    McLay,R.W. / Roberts,D.E. / Manning,L. et al. | Kraftfahrwesen | 1993


    Slide and Video Animation in Accident Reconstruction

    Lawson, Brian R. / Martinez, Franklin D. / Martinez, J. Ed | SAE Technical Papers | 1987


    Low cost PC-based accident reconstruction animation

    Burke,R.L. / Cox,L.O. / Rivers,G.W. et al. | Kraftfahrwesen | 1992


    Slide and video animation in accident reconstruction

    Martinez,J.E. / Martines,F.D. / Lawson,B.R. et al. | Kraftfahrwesen | 1987


    Low Cost PC-Based Accident Reconstruction Animation

    Rivers,, George W. / Cox,, Luther O. / Burke, Richard L. | SAE Technical Papers | 1992