The mathematically precise and visually friendly three-dimensional world of the animation computer can provide the reconstructionist with a means of understanding and correlating vehicle component damage and vehicle interaction dynamics. It can also help to resolve geometric driver and witness perception issues. In doing so, it acts as both tool and task master in terms of the required three-dimensional accounting of the laws of physics, engineering analysis, and the physical evidence that goes beyond that commonly demanded of the reconstructionist. The medium, however, builds on the inherent synergism between physical evidence and the correct reconstruction theory.
The Animation Computer as a 3-D Reconstruction Tool
Sae Technical Papers
International Congress & Exposition ; 1992
1992-02-01
Aufsatz (Konferenz)
Englisch
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