The payload display design process is intended to assist in designing visual computer interfaces that appropriately support astronauts' interaction with payload displays that fly on missions and yet provide the needed results for the scientists. Standardization of displays will minimize training cost and time while maximizing display usability. This paper proposes a framework for developing displays that integrates human factors design techniques at each step. The fundamental principles upon which the framework is based encompass traditional aspects of human computer interface design, systems design, and human performance.
Applying Human Factors in Payload Display Design
Sae Technical Papers
World Aviation Congress & Exposition ; 1998
1998-09-28
Aufsatz (Konferenz)
Englisch
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