In this paper, we identify the broad range of challenges associated with creating an augmented reality for future spaceflight missions. The challenges were framed within a sociotechnical framework to explore how an imagined augmented reality system might one day help crew cope with future exploration mission demands. Key challenges include an augmented reality system cannot simply be designed to help a single suited astronaut and must enable the broader mission team. There exists a host of optical, compute, and control technical challenges that must be simultaneously addressed while the work domain itself is in development. There exist limited methods to help cope with the envisioned world problem; however, we emphasize a few strategies to articulate work design assumptions and host this detail in a transparent fashion. Finally, we note the broader organizational constraints that shape the creation of such novel technology for spaceflight. By addressing these broad range of challenges directly, early in the design and development process, key trade-offs can be considered and fundamental concerns within the community can be addressed to yield desired mission outcomes.


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    Titel :

    Realizing a Spacesuit Compatible Augmented Reality System to Meet the Work Needs of Future Human Spaceflight Exploration


    Beteiligte:
    Matthew J. Miller (Autor:in) / Daren Welsh (Autor:in) / Briana Krygier (Autor:in) / Matthew Noyes (Autor:in) / Kelly Mann (Autor:in) / Paromita Mitra (Autor:in)

    Kongress:

    2022 ASCEND ; 2022 ; Las Vegas, NV, US


    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Keine Angabe


    Sprache :

    Englisch