Target generation systems provide virtual position and state reports of aircraft for air traffic simulations. As the scope and scale of the simulation domains expand, there is a need to develop systems that can generate position reports for thousands of simulated aircraft simultaneously at high update rates that support out-the-window visualization. This paper discusses the motivation and reasoning behind investigating development of a next generation target generator through distributed computing using clustered node processing and the benefits such a target generation system has on future research that utilizes human-in-the-loop simulations.


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    Titel :

    Cluster Node Computing for Target Generation Systems in Aircraft Simulations


    Beteiligte:

    Kongress:

    AIAA SciTech Forum 2019 ; 2019 ; San Diego, CA, United States


    Erscheinungsdatum :

    2019-01-07


    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Keine Angabe


    Sprache :

    Englisch




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