When Redwood City, California-based Electronic Arts (EA) decided to make SSX, its latest snowboarding video game, it faced challenges in creating realistic-looking mountains. The solution was NASA's ASTER Global Digital Elevation Map, made available by the Jet Propulsion Laboratory, which EA used to create 28 real-life mountains from 9 different ranges for its award-winning game.


    Zugriff

    Zugriff über TIB

    Verfügbarkeit in meiner Bibliothek prüfen


    Exportieren, teilen und zitieren



    Titel :

    Satellite Maps Deliver More Realistic Gaming


    Erschienen in:

    Erscheinungsdatum :

    01.02.2013


    Medientyp :

    Sonstige


    Format :

    Keine Angabe


    Sprache :

    Englisch