Utilizing enhanced visualization in transportation planning and design gained popularity in the last decade. This work aimed at demonstrating the concept of utilizing a highly immersive, virtual reality simulation engine for creating dynamic, interactive, full-scale, three-dimensional (3D) models of highway infrastructure. For this project, the highway infrastructure element chosen was a two-way, stop-controlled intersection (TWSCI). VirtuTrace, a virtual reality simulation engine developed by the principal investigator, was used to construct the dynamic 3D model of the TWSCI. The model was implemented in C6, which is Iowa State University’s Cave Automatic Virtual Environment (CAVE). Representatives from the Institute of Transportation at Iowa State University, as well as representatives from the Iowa Department of Transportation, experienced the simulated TWSCI. The two teams identified verbally the significant potential that the approach introduces for the application of next-generation simulated environments to road design and safety evaluation.


    Zugriff

    Zugriff über TIB

    Verfügbarkeit in meiner Bibliothek prüfen


    Exportieren, teilen und zitieren



    Canada's roadway infrastructure

    MacLean, Natalie A. | SLUB | 1989


    PREDICTING ROADWAY INFRASTRUCTURE PERFORMANCE

    STANITSAS PANAGIOTIS D / TIKOTEKAR PAYAS / SMITH KENNETH L et al. | Europäisches Patentamt | 2021

    Freier Zugriff

    PREDICTING ROADWAY INFRASTRUCTURE PERFORMANCE

    STANITSAS PANAGIOTIS D / TIKOTEKAR PAYAS / SMITH KENNETH L et al. | Europäisches Patentamt | 2022

    Freier Zugriff

    PREDICTING ROADWAY INFRASTRUCTURE PERFORMANCE

    STANITSAS PANAGIOTIS D / TIKOTEKAR PAYAS / SMITH KENNETH L et al. | Europäisches Patentamt | 2022

    Freier Zugriff

    Roadway Infrastructure for Neighborhood Electric Vehicles

    Stein, Aram G. | Online Contents | 1994