Research on a flight simulator was conducted to: (a) develop and validate performance measures for the basic tasks of flying a Predator airplane, (b) evaluate above real-time training (ARTT) as a training strategy, and (c) evaluate the use of in-flight and post-flight feedbacks for self instruction. Several three-minute flights by student pilots on a simulator were graded simultaneously by a certified flight instructor and a computer. Computer grades were based on prescribed tolerances in different parameters for A, B, C, and D grades. For straight-and-level flights, acceptable correlation coefficients were found between instructor's grades and computer grades. For students trained in real-time training (RTT) with in-flight and post-flight feedback for self instruction, an increase in performance with the amount of training was visible until completion of training. For the group trained in RTT without any feedback, the visible increase in performance was limited to the first few training flights. Comparison of ARTT and RTT required further investigation. For straight-and-level flights and for more flying maneuvers, further research is proposed.
Evaluation of Above Real-Time Training and Self-Instructional Strategies for Airmanship Tasks on a Flight Simulator
2000
74 pages
Report
Keine Angabe
Englisch
SLUB | 2008
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