In order to meet the demanding visual requirements for flight simulation research on rotary-wing combat, an approach was devised to control both display resolution and computer image level of detail based on eye point of regard in a fiber optic helmet mounted display. In support of that goal, a helmet-mounted eye tracking system was custom developed. This paper discusses the design requirements and performance considerations involved in the implementation of such a system.


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    Titel :

    Development of a Head and Eye Slaved Display System for a Rotary Wing Research Simulator


    Beteiligte:
    T. M. Longridge (Autor:in) / C. A. Gainer (Autor:in) / P. A. Wetzel (Autor:in)

    Erscheinungsdatum :

    1990


    Format / Umfang :

    15 pages


    Medientyp :

    Report


    Format :

    Keine Angabe


    Sprache :

    Englisch




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